11/27/2023 0 Comments Sonic mania plus ps5![]() ![]() In turn, Desert Dazzle was inspired by Dust Hill Zone, a scrapped stage from Sonic 2. Situated in the desert, littered with giant hand-gun cannons and saloons aplenty, this stage almost appeared in the 2011 remake of Sonic CD, then-called Desert Dazzle, but ultimately scrapped. Another new stage, Mirage Saloon Zone, has quite a unique history behind it. ![]() Leading the pack is Studiopolis Zone, a stage where TVs, light fixtures, and flying enemies resembling cameras dominate a colorful, city-wide nightscape glass panes shatter when you speed by, there are sections where only your silhouette can be seen, and it's just overall a very well-designed area that fits in with the others. That's not to imply there's only old zones used, as the game is also home to four new locations. Mania is far from an entirely new game, but it has fresh content. Whether the devs intended this to be an actual thing, every subsequent remixed Zone has a subversion theme to it Oil Ocean Zone has its slippery slides and green cannons, but then you're grasping for clean air and jumping into submarines Flying Battery Zone leads you through tight corridors and magnetic hallways, until you're suddenly caught in a remodeled Wing Fortress Zone. New obstacle courses are waiting to be explored, with more tunnels and vertical loops to spin through, a gimmick of riding down hooked lines, not to mention the lower regions leading to an underground cave! There's even ginormous totem poles chilling in the background. Even the music's been touched, giving it some additional beats and a modern sound while trying not to stray far from its 16-bit origins.īreak away from the main path, either towards the hill tops or the surface below, and you'll notice an even bigger difference. ![]() But, just a few seconds later, there's already an obvious difference with the flow, as enemies, rings, and the general surroundings have smoother animations and slightly modified work done on sprites. There's palm trees, the lake and distant mountain backdrops, the abnormally fast-traveling clouds, checkered ground, and the first few seconds of the Zone's theme, all having been ingrained in video game history. When you get dropped into Green Hill Zone, the starting area of the game, the first frame is all too familiar. In Sonic Mania's defense, it didn't aim for a simple copy and paste structure. Why not just have a marathon session with the original games, whether it be the cartridges, the countless compilation releases, or on various download services? Why not just replay Sonic Generations? Or, worst case scenario, revisit Sonic 4's questionable existence? if several factors weren't already in play. It's an interesting idea: take select stages and concepts from certain oldschool titles in the franchise's catalog, and mesh them all together in one celebratory Sonic the Hedgehog product. ![]()
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